Very high resolution 16-bit displacement map for closeups.
What you get:
- A sample of 16-bit 172800x86400 map cleaned and sliced by 32 tile textures 21600x21600 each. (corresponding at the udim 1022)
- ABC model with UDIM UV mapping and 3D files with a setup UDIM workflow. ( HOUDINI, 3DSMAX )
- Full Displacement map in 42k for your renders.
- Full Mask RGB in 42k for your renders.
Full 172k map available here
Due at 25MB restriction for free product on gumroad, you need to download the link in the txt file for have the best resolution.
In case you need additional information please contact me at email@example.com
For personal use.
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